A.K.O
Procedural roguelike arcade shooter. Your weapon fires itself. Your job is to move, read the board, and flick to the right element before it eats you. Four arrow keys. That's the game.
Coming Soon · $4.99One hand. Five pilots. Seventy-five skins.
Zero asset files — every pixel drawn at runtime.
Pick Your Hunt
Each route locks into its own themed dungeon for the whole run. Backgrounds, enemies, platforms, atmosphere — all shift to tell you exactly where you are.
Aurora curtains, drifting ice peaks, icicles on every wall. Slow. Heavy. Every shot lands like a brick.
Factory skyline, smokestacks, a molten seam in every wall. Heat pressure, burning crumbleways, sparks forever.
Mushroom forest, hanging vines, bioluminescent bloom. Overgrown platforms that cling back at your boots.
Nebula clouds, circuit grid, holographic cubes drifting through the dark. Fast vectors. Tighter lines. No safety net.
Read the Enemy. Match the Element.
Weak-matched hits deal 1.75×. Resisted hits deal 0.45×. Every enemy has its own weak and resist — switching correctly is the game.
Low damage by itself. Paints the target for +25% amp — swap to fire / ice / poison and every follow-up hits like a boulder.
Highest sustained DPS. Burn ticks after the hit. Short spread, fast cadence.
Heaviest per-shot. 55% slow + real knockback. Brittle combo for crushing burst.
Lingering DoT + impact clouds. Spread via Contagion, linger via Miasma.
Unlock. Dress up. Switch.
Each pilot starts with a signature move. Every run chips toward new skins — road signs, hand-drawn kid crayons, solar flares, censers, six-winged seraphim, marquee lights. Seventy-five drip looks across the roster.
Pilot Rank
A universal meta XP track. Every run ticks it — death or victory, first wave or final boss. 50 ranks to chase, visible everywhere, never lets a run feel wasted.
Trials & Sigils
Stack rule mods on any run. Volatile makes enemies explode. Fragile halves your HP. Reaper spawns a dark echo. Clear runs with them active to earn sigils.
What You're Looking At
Every enemy, pilot, skin, relic, explosion — drawn by the game at runtime from a handful of functions. No bitmaps. No sprite sheets. Just math and ADHD.








Whole game. LÖVE runtime + procedural synth + every shader. No audio files. No sprite sheets. No "always online." Buy it once, own it forever.
Ready to move?
Wishlist on SteamReleasing soon. $4.99. No DLC. No microtransactions. No season pass. Just the game.